Tuesday, February 19, 2008

Introducing Character Animation with Blender

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Sybex Introducing Character Animation with Blender Feb 2007

Introducing Character Animation with Blender
Tony Mullen, Ton Roosendaal (Foreword by), Bassam Kurdali (Foreword by)
ISBN: 978-0-470-10260-2
496 pages
February 2007

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies.

more info @http://www.sybex.com/WileyCDA/SybexTitle/productCd-0470102608,navId-290541.html
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